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Eugene Fokin
eof
Character modeling



Location:
Montreal, Canada

Language(s):
English, French, Russian

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September 2005


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one from above.
Photoshop
October 2010


   
Here's attempt to make some kind of angelic face.
I've use Maya for basemesh then Zbrush for sculpting and polypainting. Rendering also was done in Zbrush, after that a little bit of color adjustment in Photoshop.
Hope you like this character.

 
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